Wednesday, February 13, 2019

Better Late Than Never (Timeline Challenge)

They say that real life can direct the plot of a story.  Well, that's a matter of fact with this game.  Now, before you click off, let me sell you on this.  Imagine a game of figuring out dates, don't close yet, but actually has gameplay elements.  This is Timeline Challenge.



BACKGROUND: Timeline Challenge is a board/card game for 2-10 players by Cyril Demaegd and Frédéric Henry, art by Xavier Collette and Jérémie Fleury, and published by Asmodee in 2015.  It is an expanded sequel to Timelines.

GAMEPLAY: Each turn, all players are engaged in a Trial, depending on the space the leading player is on.  Generally, the Historical board (with the dials) is used to guess the the cards dates or orders. Players move spaces according to the Trial.  There are also 2 Challenge lines, which are played immediately once any player crosses that line, but are only played once.  The player in last starts, and continues clockwise. The winner of the Challenge moves ahead 3 spaces, and play continues as normal.



WINNING: The game ends once a player reached the center Finish space.  In the case of a tie, the tied players play one final Sudden Death Challenge.

CONCLUSION:  I want to summarize this game with 'this is Timelines', and to an extent, it is.  It uses the same premise and idea that the original uses.  But, because Timelines was so simple an idea, it became easy to be able to flesh it out and make it more tangible of a game.  Once you understand the Trials, the game becomes just as easy to understand, but with more mechanical depth (but not much) of the first game.  So, if you like the idea of Timelines, but want something that will last a little bit longer, this is the Challenge for you.

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